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Records, new roadmap and no news on Squadron 42: Chris Roberts sums up the year for Star Citizen
24.12.2021 [17:23],
Dmitry Rud

The head and founder of Cloud Imperium Games Chris Roberts on the official website of Robert Space Industries summed up the results of the outgoing year for Star Citizen and its audience.

According to Roberts, despite all the difficulties, the year was in many ways outstanding: in terms of revenue, 2021, which has not even ended, overtook the once-record 2021 by more than 60% – almost $ 80 million versus $ 48 million.

Over the past year, Star Citizen played 740 thousand. users: 500 thousand. of this indicator falls on active community members and those who returned, and the remaining almost a quarter of a million – on newcomers.

At the same time, in 2021, people played Star Citizen more often and longer: 33 million sessions, 30 thousand. daily users (70% more than in 2021), 145 minutes per day (114 minutes in 2021), 26,576,364 million hours in total.

Star Citizen Community Activity
Comparison of the number of players by day
View all images (4)
Comparison of the number of players by month
Comparison of the number of players by year
Comparison of the number of minutes played per day
See all
images (4)

Such a rapid growth of the community would have been impossible without support from the developers themselves: in 2021, Cloud Imperium released four major quarterly updates (3.9, 3.10, 3.11, 3.12).

“With these additions and improvements to Star Citizen’s cutting-edge graphics, it’s no surprise that we’ve chalked up one of our best years in terms of player acquisition and retention, which in turn helped us make 2021 a record-breaking revenue as well. “, – noted Roberts.

However, the developer acknowledged the negative impact of the COVID-19 pandemic on numerous (more than 50) teams of Cloud Imperium Games: in remote mode, the teams were not as productive as they would like.

Release View

Among other things, Roberts is also proud to announce the launch of the delayed new Star Citizen roadmap. It is divided into two parts: Progress Tracker and Release View.

Progress Tracker allows you to keep track of what exactly different teams are doing (there are only 20 of them so far) and what their priorities are. The table provides information four quarters ahead.

The Release View is a revised version of the old roadmap and is designed to show the approximate timing of the release of certain innovations for Star Citizen.

One of the most hotly anticipated aspects of Star Citizen is its single player campaign, Squadron 42. Beta testing of the mode is constantly postponed, and a full-fledged release does not even loom on the horizon yet.

Roberts explained this by saying that it is too early to talk about a release date: the developers will not release Squadron 42 in its raw form. The moment will come when “all technologies and content are finished, and the game is polished and pleasant to use.”.

In this regard, Roberts decided not to show the public the gameplay of Squadron 42 and not to discuss its release date until the development reaches the finish line. When this will happen, it is not specified.

“Better to regard Squadron 42 as a beautifully wrapped gift under the tree that you can’t wait to open at Christmas. You don’t know the contents of the box, but you’re sure it will be great, ”Roberts drew an unobvious parallel.

Finally, the developer expressed gratitude: “Thanks to everyone in our community who shares the collective dream of Star Citizen. The outgoing year has become one of the best for us in terms of the most important indicators – player engagement and new users “.

Star Citizen started fundraising in October 2021 with a Kickstarter campaign, but continues to this day. In June 2021, the amount of donations exceeded $ 300 million, and by now it has exceeded $ 338 million.

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